>>39
I don't think anyone should reasonably assume the whole game to be written in Scheme, despite the major hack value that might bring; having parts of the game utilize an embedded Scheme interpreter would be novel enough, IMO.
If it turns out Ren'Py truly is too limited for our needs and if someone actually conjures up a usable alternative, then we should surely make it happen.
As for using CL I am much more familiar and comfortable with it than Scheme, so there's 1+ potential programmers.
In other news, I made an IRC channel for this board, as evidenced here: http://textboard.org/prog/715
Assuming there's real interest present we could house less pedantic discussion there if need be. I'll try to be as responsive as I can.