I want o decompile Jurassic Park Operation Genesis. I know that it was developed in the Toshi Game Engine. Can't figure out what language it was written in. I think it may be C++.
Link to the game:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4052
Then decompile it.
I doubt you're going to be able to do anything with it without the engine.
>>2
Hmm what do i do
>>3
rewrite it using mit-scheme
>>4 I dont know shit about game development. I would rewrite it even if it takes time. What language and framework will make it easier for me?
>>5
Try MIT Scheme with SICP.
>>6 kys
>>1,3
/prog/ is not tech support.
you can decompile native binaries to asm and C++ pseudocode using Ghidra (free & open source) or a cracked copy of IDA Pro.
take that information and never post here again.
>>7
No that's not right. It's MIT Scheme with SICP.
Ok is simply asking where nhey can find resources on how reverse engineering.
https://en.wikipedia.org/wiki/Decompiler